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GSD codes Code OBTAIN AND MATCH PART OR PARTS



MG2T



Description Match and Get 2 parts Together



TMU



1 2



MG2S



Match and Get 2 parts Seperately



107



3



FOOT



(match) Part(s) to machine Foot



38



4



MAPE



Match and Add Parts with one hand(Easy)



50



5



MAP1



56



6



MAP2



Match and Add Parts with 1 hand Match and Add Parts with 2 hand



Code



TMU



AM2P



8



AJPT



Align or Adjust 1 Parts



43



9



ARPN



75



10



APSH



Align and Reposition Parts Align or adjust parts by Sliding



11



FFLD



12



FCRS



13



FUNF



Code FORMING SHAPES



Code TRIMMING AND TOOL USE



24 TMU 43



Form Crease in folder part Unfold or lay out



28



TMU



23



14



TCUT



15



TCAT



Trim-Additional cut with scissors



25



16



TBLD



33



17



TDCH



Trim -Cut thread with fixed Blade Trim - De - Chain parts with scissors



18



APSH



19



AS1H



20



AS2H Code



Description Aside-Push away (sliding) Aside-Part with 1 hand Aside-Part with 2 hands



50



49 TMU 24 23 42



MS1A



Description Machine Sew 1cm Approx(sew to hold)



22



MS1B



Machine sew 1cm accucately within 1cm



26



23



MS1C



Machine Sew 1 cm precisely within 1/2 cm



37



24



MHDW



Machine hand wheel or lower needle



46



25



MBTB



34



26



MBTE



Manual lever to back Tack at Beginning Manual lever to back Tack at End



21 HANDLING MACHINE



Description Form Fold



61



Description Trim-Cut with scissors (1st)



Code ASIDING



69



Description Align or Adjust 2 Parts



7 ALIGNING AND ADJUSTING



76



GPCO+PPAL KNUCLE/BUTTON BACKTACK



TMU 17



37



F+PROCESS FOOT OPERATED BACKTACK TIME



Codes GET DATA



GET GATA



27 28 29 30 31 32



GP1E GP1H GP2H GPCO GPOH GPAG



TMU Get Part with 1 Hand (Easy) Get Part with 1 Hand Get Part wit 2 Hands Get Part Contact only Get Part from Other Hand Get Part by Adjusting Grasp



14 20 33 9 6 10



Put Part to Approximate Location Put Part to Other Hand Put Part to Stack Put Part Locate once Put Part Locate twice



10 6 14 27 47



PUT DATA



PUT DATA



33 34 35 36 37



PPAL PPOH PPST PPL1 PPL2



seconds 2.533 3.567 1.267 1.667 1.867 2.300 seconds 2.033 1.433 2.500 0.800 seconds 1.433 0.933 0.767 seconds 1.667 0.833 1.100 1.633 seconds 0.800 0.767 1.400 seconds 0.567 0.867 1.233 1.533 1.133 1.233



Motion sequence



G , G ,P , G ,G G , P , G ,P , G , G P,F G,P,G G,P,G G,P,G,P,G Motion sequence



G,G,P,G G,P,G G,P,G, P,F G,P Motion sequence



G,P,G G , GW ,P , PW G ,P Motion sequence



G ,P ,P ,P P,P G,P G,P ,P,P Motion sequence



G,P G ,P G,G,P Motion sequence



F,F F , P ,F F , P, F G,P ,G , P , G G, P,P,P, G G , P , PT , P , P , G



TMU derivations



Average



1 1 1



hour minute second



= 100,000 = 1667 = 27.8



TMUs TMUs TMUs



1 1 1



hour minute second



= 120,000 = 2000 = 33.36



TMUs TMUs TMUs



1



second



=



30 TMUs



=



0.03333 second



1 TMU



MTM low task



MTM high task



E



Distance Classified GSD co Grater than



Movement distances In centmetres up to and including



0cm



5cm



5cm 15cm 30cm 45cm



15cm 30cm 45cm



Stopping accuracy Case



Tolerance



A (approximate)



GREATHER THAN 1 cm



B (accurate)



Within 1 cm



C (precise)



Within ½ cm



Guiding and Tensioning case



description



Nil



A straight burst on single ply



LOW



A straight, non-visible seam (i.e. not having an appreciable effect on final appearance of the product)



MEDIUM



A straight visible seam or a curved non-visible seam



HIGH



A curved visible seam or a seam worked in a confined space



MTM Elements Elements



Code



FOOT MOTION PACE EYE ACTION BEND AND ARISE BEND ARISE SIT STAND APPLY PRESSURE REGRASP GET WEIGHT PUT WEIGHT CRANK WRITING WORD WRIITE LETTER WRITE DEGIT WRITE PUNCTUATION READ WORD



F P E B BD AB SIT STD A R GW PW C WW WL WD WP RW



e Classified GSD codes Code



Key movement



5



1st knuckle



15 30 45 80



2nd knuckle Wrist Elbow Shoulder



Stopping accuracy Description



TMU ADDITION



Stop along a seam OR run off the fabric



0



Stop to form a non-visible backtack



9



Stop to change direction (needle pivot) OR to form a visible backtack



20



ding and Tensioning code



%addition



factor



N



0%



1



L



10%



1.1



M



20%



1.2



H



40%



1.4



Elements TMU 8.5 ( 9) 18 7 61 29 32 35 44 14 6 1 1 15 84.8 25.1 17.2 9.6 5



U .S Systems Lakh million billion trillion quadrillion quintillion sextillion septillion octillion nonillion decillion



No of Zeros 5 6 9 12 15 18 21 24 27 30 33 36 42 48 54 60



Nano second = 1 billionth of a second 0.000000001



second



British systems million milliard billion 1000 billions trillion 1000 trillion quadrillion 1000 quintillions quintillion 1000 quintillions sextillion septillion octillion nonillion decillion