Phoenix Point Console Commands [PDF]

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Phoenix Point Console Commands 1. Download the Mod Enabler here 2. Download the Console Enabler Mod here 3. Follow instructions for installation/activation. If the mods folder doesn’t create itself like it says it should, just manually create a “Mods” folder in your base Phoenix Point directory 4. Praise the mod gods for RealityMachina ~ opens console in game - If you use dump data mod ( https://www.nexusmods.com/phoenixpoint/mods/50 ), it will output all sorts of files. Among them is ConsoleCommands.csv



For a list of all known item, soldier, and teach commands, look at the Phoenix Point Console Command Spawn List



Phoenix Point Stuff visit_all_px_bases give_item PX_AcidCannon_AmmoClip_ItemDef give_item PX_AcidCannon_WeaponDef give_item PX_Assault_Helmet_BodyPartDef give_item PX_Assault_Legs_ItemDef give_item PX_Assault_Torso_BodyPartDef give_item PX_AssaultRifle_AmmoClip_ItemDef give_item PX_AssaultRifle_WeaponDef give_item PX_GooRepeller_Attachment_ItemDef give_item PX_GrenadeLauncher_AmmoClip_ItemDef give_item PX_GrenadeLauncher_WeaponDef give_item PX_HandGrenade_WeaponDef give_item PX_Heavy_Helmet_BodyPartDef give_item PX_Heavy_Legs_ItemDef give_item PX_Heavy_Torso_BodyPartDef give_item PX_HeavyCannon_AmmoClip_ItemDef give_item PX_HeavyCannon_WeaponDef give_item PX_LaserArray_AmmoClip_ItemDef give_item PX_LaserArrayPack_WeaponDef give_item PX_LaserPDW_AmmoClip_ItemDef give_item PX_LaserPDW_WeaponDef give_item PX_LaserTechTurretGun_AmmoClip_ItemDef give_item PX_LaserTechTurretItem_ItemDef give_item PX_Neurazer_WeaponDef



give_item PX_PDW_AmmoClip_ItemDef give_item PX_Pistol_AmmoClip_ItemDef give_item PX_Pistol_WeaponDef give_item PX_PsychicShield_Attachment_ItemDef give_item PX_ShotgunRifle_AmmoClip_ItemDef give_item PX_ShotgunRifle_WeaponDef give_item PX_ShredderGrenade_WeaponDef give_item PX_ShredingMissileLauncher_AmmoClip_ItemDef give_item PX_ShredingMissileLauncherPack_WeaponDef give_item PX_Sniper_Helmet_BodyPartDef give_item PX_Sniper_Legs_ItemDef give_item PX_Sniper_Torso_BodyPartDef give_item PX_SniperRifle_AmmoClip_ItemDef give_item PX_SniperRifle_WeaponDef give_item PX_StunRod_WeaponDef give_item PX_VirophageGrenade_WeaponDef give_item PX_VirophageSniperRifle_AmmoClip_ItemDef give_item PX_VirophageSniperRifle_WeaponDef ​ Synedrion Stuff #SY-Weapons give_item SY_Aspida_Arms_WeaponDef give_item SY_Crossbow_WeaponDef give_item SY_EMPGrenade_WeaponDef give_item SY_LaserAssaultRifle_WeaponDef



give_item SY_LaserBlade_WeaponDef give_item SY_LaserPistol_WeaponDef give_item SY_LaserSniperRifle_WeaponDef give_item SY_NeuralPistol_WeaponDef give_item SY_NeuralSniperRifle_WeaponDef give_item SY_PoisonGrenade_WeaponDef give_item SY_SonicGrenade_WeaponDef give_item SY_SpiderDroneLauncher_WeaponDef give_item SY_Venombolt_WeaponDef give_item SY_Venombolt_WeaponDef



# Armor



​give_item SY_Assault_Helmet_BodyPartDef give_item SY_Infiltrator_Torso_BodyPartDef give_item SY_Assault_Torso_BodyPartDef give_item SY_Infiltrator_Helmet_BodyPartDef give_item SY_Sniper_Helmet_BodyPartDef give_item SY_Sniper_Torso_BodyPartDef #Items give_item SY_Assault_Legs_ItemDef give_item SY_Infiltrator_Legs_ItemDef give_item SY_MistRepeller_Attachment_ItemDef give_item SY_MotionDetector_Attachment_ItemDef give_item SY_MultiVisualSensor_Attachment_ItemDef



give_item SY_PoisonResistanceVest_Attachment_ItemDef give_item SY_Sniper_Legs_ItemDef give_item SY_Venombolt_AmmoClip_ItemDef give_item SY_Crossbow_AmmoClip_ItemDef give_item SY_LaserAssaultRifle_AmmoClip_ItemDef give_item SY_LaserPistol_AmmoClip_ItemDef give_item SY_LaserSniperRifle_AmmoClip_ItemDef give_item SY_NeuralPistol_AmmoClip_ItemDef give_item SY_NeuralSniperRifle_AmmoClip_ItemDef give_item SY_SpiderDroneLauncher_AmmoClip_ItemDef give_item SY_Venombolt_AmmoClip_ItemDef



New Jericho Stuff give_item NJ_Assault_Helmet_BodyPartDef give_item NJ_Assault_Legs_ItemDef give_item NJ_Assault_Torso_BodyPartDef give_item NJ_FireResistanceVest_Attachment_ItemDef give_item NJ_Flamethrower_AmmoClip_ItemDef give_item NJ_FlameThrower_WeaponDef give_item NJ_Gauss_AssaultRifle_AmmoClip_ItemDef give_item NJ_Gauss_AssaultRifle_WeaponDef give_item NJ_Gauss_HandGun_AmmoClip_ItemDef give_item NJ_Gauss_HandGun_WeaponDef give_item NJ_Gauss_MachineGun_AmmoClip_ItemDef give_item NJ_Gauss_MachineGun_WeaponDef



give_item NJ_Gauss_PDW_AmmoClip_ItemDef give_item NJ_Gauss_PDW_WeaponDef give_item NJ_Gauss_SniperRifle_AmmoClip_ItemDef give_item NJ_Gauss_SniperRifle_WeaponDef give_item NJ_GuidedMissileLauncher_AmmoClip_ItemDef give_item NJ_GuidedMissileLauncherPack_WeaponDef give_item NJ_Heavy_Helmet_BodyPartDef give_item NJ_Heavy_Legs_ItemDef give_item NJ_Heavy_Torso_BodyPartDef give_item NJ_HeavyRocketLauncher_AmmoClip_ItemDef give_item NJ_HeavyRocketLauncher_WeaponDef give_item NJ_IncindieryGrenade_WeaponDef give_item NJ_PRCR_AssaultRifle_AmmoClip_ItemDef give_item NJ_PRCR_AssaultRifle_WeaponDef give_item NJ_PRCR_PDW_AmmoClip_ItemDef give_item NJ_PRCR_PDW_WeaponDef give_item NJ_PRCR_SniperRifle_AmmoClip_ItemDef give_item NJ_PRCR_SniperRifle_WeaponDef give_item NJ_PRCRTechTurretGun_AmmoClip_ItemDef give_item NJ_PRCRTechTurretItem_ItemDef give_item NJ_RocketLauncher_AmmoClip_ItemDef give_item NJ_RocketLauncherPack_WeaponDef give_item NJ_Sniper_Helmet_BodyPartDef give_item NJ_Sniper_Legs_ItemDef give_item NJ_Sniper_Torso_BodyPartDef



give_item NJ_Technician_Helmet_BodyPartDef give_item NJ_Technician_Legs_ItemDef give_item NJ_Technician_MechArms_WeaponDef give_item NJ_Technician_Torso_BodyPartDef give_item NJ_TechTurretGun_AmmoClip_ItemDef give_item NJ_TechTurretItem_ItemDef ​ ​



Anu Stuff ​give_item AN_AcidHandGun_AmmoClip_ItemDef give_item AN_HandCannon_AmmoClip_ItemDef give_item AN_Redemptor_AmmoClip_ItemDef give_item AN_Shotgun_AmmoClip_ItemDef give_item AN_ShreddingShotgun_AmmoClip_ItemDef give_item AN_Subjector_AmmoClip_ItemDef give_item AN_AcidGrenade_WeaponDef give_item AN_AcidHandGun_WeaponDef give_item AN_Blade_WeaponDef give_item AN_Hammer_WeaponDef give_item AN_HandCannon_WeaponDef give_item AN_Mace_WeaponDef give_item AN_Redemptor_WeaponDef give_item AN_Shotgun_WeaponDef



give_item AN_ShreddingShotgun_WeaponDef give_item AN_Subjector_WeaponDef give_item AN_Assault_Helmet_BodyPartDef give_item AN_Assault_Legs_ItemDef give_item AN_Assault_Torso_BodyPartDef give_item AN_Berserker_Helmet_BodyPartDef give_item AN_Berserker_Legs_ItemDef give_item AN_Berserker_Torso_BodyPartDef give_item AN_Priest_Legs_ItemDef give_item AN_Priest_Torso_BodyPartDef ​ Neutral Faction Weapons give_item NE_AssaultRifle_AmmoClip_ItemDef give_item NE_MachineGun_AmmoClip_ItemDef give_item NE_Pistol_AmmoClip_ItemDef give_item NE_SniperRifle_AmmoClip_ItemDef give_item NE_AssaultRifle_WeaponDef give_item NE_MachineGun_WeaponDef give_item NE_SniperRifle_WeaponDef give_item NE_Pistol_WeaponDef



Ancient DLC Items:



AC_CrystalCrossbow_WeaponDef AC_Mattock_WeaponDef AC_Rebuke_WeaponDef



AC_Scorpion_WeaponDef AC_Scyther_WeaponDef AC_ShardGun_WeaponDef



Other Items give_item VirophageMedkit_EquipmentDef give_item MechArms_AmmoClip_ItemDef give_item Stimpack_EquipmentDef give_item Medkit_EquipmentDef



Living Weapons DLC items: You can give the DLC items to soldiers in a mission:​ -mouseover the soldier that should get the item placed in it's inventory: give px_acidassaultrifle_weapondef give px_poisonmachinegun_weapondef PX_Chitin_Helmet_ItemDef PX_Chitin_Torso_ItemDef PX_Chitin_Legs_ItemDef You won't see the item in the inventory but you see the added weight After completing the mission you have the items available for use ​ Deal Damage: Damage [X] = Deal X-Damage Damage [Bodypart] [X] = Deal X Damage to a Body part Bodyparts: Head Torso Lefthand Righthand, Legs, Arms, Leftarm, Rightarm



Spawn in Special Soldiers give_soldier ANU_Berserker give_soldier ANU_Priest give_soldier SY_Infiltrator give_soldier NJ_Technician give_soldier PX_Assault give_soldier PX_Heavy give_soldier PX_Sniper



vehicles give_soldier NJ_Armadillo give_soldier SY_Aspida give_soldier AN_Mutog give_soldier PX_Scarab aircraft spawn_aircraft NJ_Thunderbird spawn_aircraft SYN_Helios spawn_aircraft AN vars “spawn_aircraft” gives Manticore



Teleport soldiers: TP Teleport Vehicles: TPV



Disable fog of war fow 0 fow 1 will enable it again



Geoscape Interactions You can Create your own missions at geo-sites(dot on the map). You have to mouseover a geo-site then open the console for this to work. It seems to depend on which one you want to do. You can spawn a scavenging mission on "used" sites but you can only spawn alien attack on havens if you hover the mouse over a haven.



super_soldiers -> Turn your soldiers into max level variant with all abilities



create_mission [missiontype] [faction]* [faction] is optional - so far are the following for [missiontype] - base - scavenging



- ambush - haven If you want to defend Havens more often type: create_mission haven alien Factions so far are: - Alien - NewJericho - Anu - Synedrion



Add Phoenix Point EXP give_sp 5000 (gives 5000 PP SP, choose whatever number you want)



Money: Show_me_the_money (gives 10000 of every resource) Hide_me_the_money (Removes all resources)



Change Diplomacy: diplomacy_set synedrion phoenix 100 diplomacy_set Anu_faction phoenix 100 or diplomacy_set Anu phoenix 100 diplomacy_set NewJericho phoenix 100 (You still have to do missions to progress through the steps and you can not get over the "barrier" until you do)



restore 40 AP (up to the max AP): set_ap 40 restore 30 WP (up to the max WP): set_wp 30 heal n HP (replace n by the desired amount): heal n make any unit invulnerable: toggle_god_mode give n XP to all of your operatives (geoscape only): give_xp n



adds a specific recruit to your team (geoscape only): give_recurit x - check the available units by typing "help spawn" in the console. Replace x by the unit ID.>> mind the typo: "recurit", not "recruit"



Ambush Protection: ambush_protection_set X