6 0 81 MB
The Art of
A w a k e n in g BY KBG GUIDES
Original Japanese Edition Director (Dengeki Kouryaku Book Editorial Dept.) Kunichi Miyamoto Editors (Milesplus Ltd.) Jun Kawauchi
Originally published by ASCII Media Works, an imprint of Kadokawa Corporation. Special thanks to Jeremy Krueger-Pack, Rich Amtower and Nintendo's Treehouse localization team, Nick McWhorter, Michael Gombos, Annie Gullion, and Dakota James. Neil Hankerson Executive Vice President Tom Weddle Chief Financial Officer Randy Stradley Vice President of Publishing Michael Martens Vice President of Book Trade Sales Matt Parkinson Vice President of Marketing David Scroggy Vice President of Product Development Dale LaFountain Vice President of Information Technology Cara Niece Vice President of Production and Scheduling Nick McWhorter Vice President of Media Licensing Ken Lizzi General Counsel Dave Marshall
Michiaki Kataoka
Editor in Chief Davey Estrada Editorial Director Scott Allie Executive Senior Editor Chris Warner Senior Books Editor Cary
Tenyoku Takahashi
Grazzini Director o f Specialty Projects Lia Ribacchi Art Director Vanessa Todd Director o f Print Purchasing Matt Dryer
Ririn Ochiai
Director of Digital Art and Prepress Mark Bernardi Director of Digital Publishing Sarah Robertson Director of Product Sales Michael Gombos Director o f International Publishing and Licensing
Hideyuki Yoshizawa Hiroshi Shibano Writers (Milesplus Ltd.) Hiroshi Shibano
Fire Emblem: Shadow Dragon and the Blade o f Light © 1990 Nintendo I INTELLIGENT SYSTEMS Fire Emblem Gaiden © 1990 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: M ystery o f the Emblem © 1994 Nintendo I INTELLIGENT SYSTEMS Fire Emblem: Genealogy o f the Holy War © 1996 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Thracia 776 © 1999 Nintendo / INTELLIGENT SYSTEMS
Tenyoku Takahashi
Fire Emblem: The Binding Blade © 2002 Nintendo I INTELLIGENT SYSTEMS Fire Emblem © 2003 Nintendo / INTELLIGENT SYSTEMS
Manga (Old School) Hinomaru Izumi Designers (Milesplus Ltd.)
Fire Emblem: The Sacred Stones © 2004 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Path o f Radiance © 2005 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Radiant Dawn © 2007 Nintendo I INTELLIGENT SYSTEMS Fire Emblem: Shadow Dragon © 2008 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: New Mystery o f the Emblem: Heroes o f Light and Shadow © 2010 Nintendo I INTELLIGENT SYSTEMS
Toshihisa Funaba
Fire Emblem Awakening © 2012 Nintendo / INTELLIGENT SYSTEMS
Chiaki Miyayama
Super Smash Bros. Melee © 2001 Nintendo / HAL Laboratory, Inc.
Fire Emblem Fates © 2013 Nintendo / INTELLIGENT SYSTEMS Super Smash Bros. Brawl © 2008 Nintendo / HAL Laboratory, Inc.
Cover Designer
Super Smash Bros, for Wii U © 2014 Nintendo Super Smash Bros, for Nintendo 3DS © 2014 Nintendo
Tsuyoshi Kusano Design Co., Ltd.
Code Name: S.T.E.A.M. © Nintendo / INTELLIGENT SYSTEMS
Producer (Dengeki Kouryaku Book Editorial Dept.) Takeshi Matsumoto
THE ART OF FIRE EMBLEM: AWAKENING Fire Emblem © 1990-2016 Nintendo / INTELLIGENT SYSTEMS. All rights reserved.
English-Language Edition
Dark Horse Books® and the Dark Horse logo are registered trademarks o f Dark Horse Comics, Inc. All rights reserved. No portion o f this publication may be reproduced or transmitted, in any form or by any means, without the express w ritten permission o f Dark Horse Comics, Inc. Names, characters, places, and incidents featured in this publication either are the product o f the author’s imagination or are
Publisher
used fictitiously. Any resemblance to actual persons (living or dead), events, institutions, or locales, without satiric intent, is coincidental.
Mike Richardson
Published by Dark Horse Books A division o f Dark Horse Comics, Inc.
Editor
10956 SE Main Street Milwaukie, OR 97222
Patrick Thorpe Assistant Editor Cardner Clark Translator
DarkHorse.com International Licensing: (503) 905-2377 Firs, edition: December 2012 Firs, English edition: October 2016 Digital ISBN 978-1-63008-617-6
William Flanagan Designer Brennan Thome Digital Art Technician Christina McKenzie
Names: Flanagan, William, translator. Title: The art o f Fire emblem, awakening / translated by William Flanagan Description: First English edition. I Milwaukie, Or. : Dark Horse Books, 2016. I “A ll concept illustrations that originally contained handwritten notes in Japanese have been translated into English and updated for this version o f the book.” Identifiers: LCCN 2016008226 I ISBN 9781616559380 (paperback) Subjects: LCSH: Video gam es-Pictorial works. I Video games in art. I BISAC:
Hand Lettering Cary Grazzini
GAMES I Video & Electronic. Classification: LCC GV1469.37 .A638 2016 I DDC 794.8-^023 LC record available at https://lccn.loc.gov/2o16oo8226
4
«»'
°“ U »’
\n * " * •
CO N TEN TS Section 1
OFFICIAL ILLUSTRATION GALLERY...5
Section 2
CONCEPT ART...77
0 7 8 • Character Design 1 05 • Costume Design 1 2 7 * Weapon Design
Section 3
STORY EVENT ILLUSTRATIONS...139
140 • Story Event Illustrations 1 4 6 * Proposal Event Illustrations 1 54 • Cutscene Storyboards
Section 4
PLAYERS’ VOICES...177
178 • Poll Results
Section 5
CHARACTER PROFILES...185
186
Character Profiles
208
Website Background Illustrations
209 214
Character Cards Glossary
216
Fire Emblem Awakening Staff Credits
Section 6
SUPPORT CONVERSATIONS...217
Character Dialogue 1 3 7 • Barracks Dialogue 1 76 • Shop Dialogue
1 87 • Married Life, as Recorded in Historical Records 2 0 6 • Level Up Collection
1 7 8 * Humorous and Strange Dialogue
2 1 3 * Retreat and Death Quotes
Main Image Illustration Illustrated by Yusuke Kozaki O
6 | The Art of Fire Emblem Awakening
Nintendo Prepaid Card Illustration Illustrated by Yusuke Kozaki The Art of Fire Emblem Awakening
Cover Illustration Illustrated by Yusuke Kozaki The Art of Fire Emblem Awakening
The Art of Fire Emblem Awakening
Chapter 1 Story Event Illustration Illustrated by Yusuke Kozaki O
10 | The Art of Fire Emblem Awakening
wwww A young prince who fights for what is right and just
hrom “You’re one of us . . . and no destiny can change that!”
12 | The Art of Fire Emblem Awakening
wwww A mysterious sword wielder who goes by the name of the legendary Hero-King
Marth “You may call me Marth.”
The Art of Fire Emblem Awakening | 13
wwww An unpretentious princess
issa “I can handle a battle or two!”
14 | The Art of Fire Emblem Awakening
z/
3%
I
f e
-
AV
J ’
❖
•n tiH i «5tA W £
i -J
Characters jlllh
(/ /
' L1 z / *I f/
14
01
Farber Concept A rt
14
02
Cervantes Concept Art
14
03
14
04 •
Excellus Concept A rt
14
05 •
A lgol Concept A rt
14
06 •
G ecko/Jam il Concept A rt
4
07
Cassius Concept A rt
4
08
V icto r/V in ce n t
•
Pheros Concept A rt
Concept A rt 104 | The Art of Fire Emblem Awakening
\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
Costume Design
The costume designs for the countless types of military units were ably handled by art director Toshiyuki Kusakihara and his design team.
Costume Design and Concept Art of the M ilitary Units
HELMET IS THE SAME AS THE FEMALE’S.
AFMOF FOE TH F AFM IS THE SAME AS THE FEMALE’S
THE BACK LOOKS MUCH LIKE THE FEOMT
■* W I / •*I
(
c,Lo >/es ape th e S/IHC FOP MALES AMD — FEMALES.
THE PlLLOWlMQ OF THE PAMTS IS LESS ppo Mo u Mfed tham th e fem ale ’s. HELOW THE KMEES, THE SAME AS THE FEMALE’S.
Costumes »' 01
Arch
02
Arch
WAIST-MOUNTE D SHIELD FOE AECHEES (oMLY OM THE LEFT SIDE OF THE BODY)
THE A6 T fe iKAYE A ^ E K S .
1o\ \ N 14
The Art of Fire Emblem Awakening | 105
KMHj HT (FEMA LE)
Kti 14 ft ltypp e>)
PEPEP TO IMAGES OF PEAL WOMAN’S BODY WHEti DPAYVIFJQ THIS.
FOP ALLIED M lLlTAPY UFJfTS
FACEPLATE
KFltQHT ( type a)
DEFORMED fMACfE HAS A SOMEWHAT LAPSE OPE M l MC,.
THE SHOULDEP PIECES APE MOT collected TO THE APM. THEY HAtJC, FPOM THE SHOUlDEP.
the HEAD QUAPD CAlF SLIDE towapd THE BACK,
k Miqht (female)\
the CHEST AMD STOMACH apeas APE M IT E DlEFEPCMT
tpo M the male YepsioM.
106 | The Art of Fire Emblem Awakening
HEF. HOOD IS A LoMq MUFFlEF . C ,N t IT SOME
17
3-D \JoLuME, PLEASE.
■p—
j \
!
■
1
z — — .
Tq
I
.
THE iMSPIFAT IOM FOB HEF
ZS THE
FEMALE M lM jA OF KUMOICH t. MAKE
V I7 J#
HEF FEEL SHAFP, LIKE A BLADE.
'
l/Tfl
l
a(jfz x
l'A
X1 »
F
. ___
I
BnTc i l
MIY et
W HEN YOU SEE A CHATACTET S
LVj
5^ r> /
B
(O N L Y ATTACHED
FACE, IT'S USED LIKE A SCATF.
ASSASSIN
V
Ilp 4
W H EN A BO W IS
METAL
■ .
- -W
■ 4 m BSeKB c
E M IT T E D )
BOW $ SWOFD THESE ATE
k Ni Yes and SUCH.
HAFD LEATHEF MNEF
SHOFT SWOFDS:
PFOTECT OFS
V
THFEESHOFT SWOFDS OTJ EACH THICfH HELD BY A BELT (SWOFDS IM
FFo MT).
V A L K ^ e
'!
U
'J t t & o A )
SHOULDEF PIECE
YALKYTIE’S HO TSE
Costumes 02
01
Knight (Female) Knight (Male) Knight (Male) Knight (Female) Assassin (Female)
UNLIKE FECfULAF HOFSES, ITS MANE AND TAIL AFE W A M
Assassin (Male) Valkyrie Valkyrie’s horse
THE HAIF BY ITS HOOF IS ON THE LoNO SIDE.
The Art of Fire Emblem Awakening | 107
VJAPKIOR 22>(0/l< /$ o
1 / In IfJSPIPFD,
ZfJ PAPT,
ill
PY AhJ IfAAC/F
OF PALLAS ATHFhJA.
lA '
✓lU/z
r 1
L
J y < Jr? «g L \i
II
JC
1
* l '\
/
SHttLO APT SHOULD
P f DO/JF IfJ PFlIFF-
f?ou/\)P £ d /£ tl?
MADF OF FPASS SO FIFTH lM < U K F A PFOFtLF OF A OODDFSS-
^ /rro /0
Owle )
CfUFFOFl
A CLOAK OF CLOTH
C fc lfT c d
THAT
SFFMS LIKE
FFATHFPS-
A POUUD SHIFLD J V S T U K F THF FFFlALF \JFPSIOtJ.
THIS LS WHAT fT LOOKS L/KF WHFfJ SITFIPJCf.
108 | The Art of Fire Emblem Awakening
O
WHFFF THF WH'iQS ATTACH
KtJ/4dT (
)
1tffiatr HER SHIELD IS THE SAME AS
raf M),(F i/resroiJ
K IT E SHIELD
Bars,
CtfZFAT KNllC/HT’S HORSE
Costumes 03Q1
Warrior
•1 11
1
V— ■1
Griffon Rider (Female) Griffon Rider (Male) Griffon Great Knight (Fem ale) Great Knight (M ale) Great Knight’s H orse
The Art of Fire Emblem Awakening | 109
Costumes
the accessoby o M
ws rwrsr cs A metal s«{ ( ob somethin,
Af/ftHiPOA) (male)
04
u n c THAT).
01
Myrmidon (Male) Myrmidon (Female) Sage (Male) Sage (Female) Risen Leaders General (Male) General (Female)
BELT FOB THE SHEATH
YOU CAM SEE UMDEB THE TUMlC.
UMDEB TUMlC IS LoMQIS H.
THE ACCESSOBY O il HEB CHEST IS A METAL SEAL (OB SOMETHlMCt LIKE THAT).
SHE WEABS SOM ETH IMO LIKE A CAMISOL E vM DEBM EATH. THE COBSET IS
TH E F B O M T PIECE AMD TAIL
HIC/HEB IM THE
ATTACH TO IT.
FBOlJT.
(doMT include
whebe it ’s
ATTACHED, PLEASE.)
HEB TAIL IS CLOTH COMItJC, FBOM HEB CLOTHES VMDEBM EATH HEB ABM oB. (TH E SWATH OF CLOTH COYEBlM O HEB LOWEB FB O M T IS t h e s a m e .)
I
''
B
Jr
THIS IS HOW
• v
I1
1\ ‘ T 1\\l 1 Ji \\
ClMCHED WITH A
.x B
THE CLOAK IS
CLOTH SASH.
FASTEMED.
THIS DESIC/M OM HIS BACK. IS J V S T FOB D e M o MSTBATI OM. P V T IM THE SEAL OF HIS ABMY.
(C&HAcE) THIS IS HOW THE CLOAK IS fasten ed !
IT'S BASICALLY LIKE THE MALE \lE B SI0M , BUT THE SILHOU ETTE IS BOUMD EB AMD SHE’S WEABlMC, CLOSE -FrTDM Q TIC/HTS u Mdebme ath .
THE HEAD OF A M/MIOM
110 | The Art of Fire Emblem Awakening
THF HFAD OF THF
fhapaftf f / stifs
v
f ) 6YFS ( f o w PFD. z ) smokf fomfs out of mouth. 3 ) THF MASK FAMfJot bf takfm off.
folk MMJf? I
(IF SOMFOM F tpifs to p m thf MASK OFF, M O ST OF THF FAFF W ill IT S POVPfkJC, OUT
of thf
FOMF OFF WITH IT .)
Mouth. C fo & A C
CM A il}
OF THF C ^ F F A L
F F O M B F H ftiD .
LIK F IT'S FlAPFD OUT.
(fM A U S )
w I1
A MoPMAL F/FMFPAL’S SHIFLD
The Art of Fire Emblem Awakening | 111
SMfPEF (f^ALE)
HIQH-bUAUTY
ELBOW SHIELD
THEY'BE MOT QLO\lES— THEY'RE 0 AUMT LETS-
AM fMACAHK MAC/E (MAle) THIS TAME OUT LOOK/ME/ A LOT like the female yeps /o M.
Dark Flier’s Pegasus Dark Flier Dark Mage (Female) Dark Mage (Male) Thief (Female) Thief (Male) Wgvern Rider (Male) Wyvern Rider (Female) Wgvern
116 | The Art of Fire Emblem Awakening
c
THIEF (FEMALE)
THEY WEAK BAMDAMMAS KHJD OF L/KE P(KATES.
CLBOW QUAKD
WYVFZti FIDEF (FEMALE)
SHOULDEK C/UAKD
J V S T U KE THE MALE YEKSfoM.
QuAKD THAT QOES OM THE OUTSIDE OF THE M JE E
wWehaI FIEEF (MALE) z o io / p . / z
IT ’S LEATHEK
WYVEKfJ K tD F K ’S WY^EFfJ
FEET AKF YEKY MuFH L/KE A BIKD’S
The Art of Fire Emblem Awakening | 117
Lc&Wte) i v \q
/{ Z ./2 .
Costumes 08
01
Wyvern Lord (Male) Wyvern Lord (Female) Wijvern Lord’s Wyvern Berserker Trickster (Male) Trickster (Female) War Cleric
HELPS M T U AEPODYrJAMlFS
WYYEPpJ L O W
A tM O t F 0 £ THE
(FEMALE)
FAFF SHOULDF&. ATTACHES
USED TO PPOTECT AC/AIMST FHAFlMQ.
WYVFF/J
LlC/HT APMOP FOP THE WAIST.
f / I / ' I I VN n jJ
rl
?T
b r
I if
x. & t
yj I
IT'S I'JOT BOW. IT'S METAC
IT HAS A B/W , A W A STPAP HAW S FBOM IT.
118 | The Art of Fire Emblem Awakening
\ t WCKSTFP (FEMALE) THC HAT
Looks TWAfiJCfUtAZ F K O tf THT TOP.
TH/S PAPT fS A LFATHCZ PPO TFCTO P.
TBIEKSTEP (MALE) t h e eloak amd aeees so pies
APE THE SAME AS THE FEMALE Ye p s io M.
AM IMEPEASE IM Mu MBEP OF SPIKES.
APM APMO P (THE SAME AS A WAP Mo Mk ’S) s h o u Ld e p wpap
MAP CLEPtC (back
t h e e p i Mo L/Me
fT IS WIDEP THAM
PPOTEETS THE LOWEP HALF OF THE BODY.
Mo p MAL ELEP/E’S
(EASIE P TO Mo YE IM).
\Hew)
PLEASE PUT (M AS MAMY PLEATS AS LOOK EfOOD. f p o Mt
THE WAtST E,OES HEPE.
the cw tio U rJE Looks PLEASE DEEIDE HOW WIDE TO MAKE THE EPlMo LlME BASED OM HOW THE 4IPL WALKS AMD SWIMQS THE AFE.
L/ke
TH(S FPOM THE TOP.
The Art of Fire Emblem Awakening | 119
PAlflp"4 > (peMA^) /IfctfOK FOR the ARM
THIS IS A MO RE RESPLEMDEMT YER SIO M OF THE CAVALIER. THE WAISTCLOTH, AREA AROUMD THE STOMACH, AMD THIQH PARTS ARE THE SAME, BUT THE METAL PARTS ARE Qo LD OR SILVER (OR maybe E\YEM PLA TlM uM).
t / F Jf 1
J'
S v-
►S3
fa Si ki 51 1^1
PAlMTED PARTS RUS T AMD ELAKE OFF.
lit
KIT E SHIELD (FO R PALAD/MS)
HOW TO WEAR THE RE'S A BELT AT THE WAIST. .
M Ife 'tfl
■
1
1\
N
\iALMESE EMP IRE M F ^ IO M
120 I The Art of Fire Emblem Awakening
k
(?opy PAIMT (AS IF PAINTED BY HAMP) WOOD
A BAFFEL OPJ H/Q LEFT HIP (LH W O F?)
THE HEM /£ TIED UP WITH POPE OP < STPtfijQ.
FALCON K h llQ H J ,
Ab Mo b FOB ABM
THIGH PAFTQ
UPJDEFfJEATH
THE ABM SHIELDS DOM T FIT TIGHTLY
achmst THE ABM. THEY FLABE OUT.
WHEFE THE WlFlQS AFE ATTACHED.
'P^4A'5^5
Costumes Paladin (Female)
U h lU fG E P E Q u t A P H O P S E S ,
ITS
MApJe AblD TAH. APE WAW.
Paladin (Male) Paladin’s Horse Barbarian War Monk Falcon Knight Falcon Knight’s Pegasus
THE HAIF BY (TQ HOOF
/S O il THE lObJQ SIDE. HEFE IQ WHEFE THE CFEQT OF THE COUPlTFY'Q AFMY IQ.
The Art of Fire Emblem Awakening | 121
o ia )
Costumes
fr e r iA u z )
10
01 • Bow Knight (Female)
10
02 • Bow Knight (Male)
10
03
Bow Knight’s Horse
10
04
Mage (Female)
10
05
Mage (Male)
10
07
Dread Fighter
MADE IM THE IMAC,E OF M e DIEYAI AFTHEF MASU Mo YOICHI.
THE LEFT ELBOW FFoM T
1
1 THE LEFT AFM jhckf's ah
AMD A M C,UAFDS
CttOW QuAKD
AFE THE SAME
jvst
fH
li '
C/UAFD AMD HEADCjEAF AFE THE SAME
4S THE
FEMALE YEFSIOM.
AS THE FEMALE
THC K M A lC
YEPSIOM, BUT
B/UOWY SHf£T£lE€)/ES
THE UMDEFAFM IS MEY e F SHOWM. THEFE IS CLOTH < UMDEFMEATH.
F F o M HEFE OM DOWM IS THE SAME AS THE FEMALE YEFSIOM.
J V S T LIKE THE .
MAKE SUFE THE SILHOUETTE
FEMALE YEFSIOM
d o e s m t Look too bloeky! fof
EXAMPLE, tM THE LEC,C,tME,S.
THE SIFTS TOME DOWM TO ABOUT HEFE.
j-APfll4fSf r KflJO
Op
IUSIDE
L
THE SAME DESIQM AS A IICiHTEP FOlOF
THE FEMALE YEFSIOM.
IM THE SLITSTFY Mo t TO PUT IM TOO MAMY s l it s (ABOUT FlYE OF SIX PEF LEG).
suJ F
tiiijA r ?
//oR5f THE SAME K/MD OF PFOTEETOFS OM BOTH
F E Q A ^ 1^
T H 0
'
tn/H/TE s w / o M S !
KI
: ELOTH
®
imfdw
THE FEMALE YEFSIOM SHOWS SOME SKIM, BUT THE MALE YEFSIOM DOESMT
122 | The Art of Fire Emblem Awakening
.
B-
^2
FLAMk S-
QHOULDEB APEA
CLOAK (BACK)
CLW C
HOOP
SKIPT
IEATHEP
C/lO^E
THE SKIPT IS PUFFED OUT BECAUSE a HAS, THE CAGE BELOW rr. THE SKIPT IS MOT ATTACHED TO THE CAGE, SO FT PUFFLES IFl THE W/TJD. FOP-SPIPIT MASK GOES
gap
OFl SHOUiDEP (orJLY LEFT SHOULDEP).
I
ATTACHES HE PE.
ABM
~ J
THE SAME AS THE ABM OPJ A JAPANESE QUIT OF ABMOB
10 ST PAPS
HEAD SCCTlOHl, \lE P S IO M A (T H E HEADS FO P MOPMAL
VEPQIo M B
S O LD IEP S)
The Art of Fire Emblem Awakening | 123
FO P UPPEP APM.
FO P LCWEP APM
THE SHIELD IS SEPAPATED fMTO UPPEP AMD LO ftEP
gg
halves. ( i ’d like both 1
MALE AMD FEMALE HE P O E s
THEPE'S A P lM Q -L/K E APMOP
TO BE THE SAME IM TH IS.)
PIECE THAT PPOTECTS THE APE A APOUMD THE MECK.
YOU CAM MAKE THE ICOM
Lo ok
like a s/Mqle shield.
(MalF) THE SHIELD SHOULD BE TH E SAME AS TH E FEMALE YEPSIOM.
L
v i 1
'J1
H /
p p /F ^ T
f
J
\ y f* I
|/ ;
jr \
r R 1
I
1 1
/ J '
■ / 'i
\
/
£
r
/v iJ H
same head COYEPlMO AS A P E PIC.
SAME OLoVc ASA a epic .
THE COLOP AT THE F P O M T OF THE CAPE CHANGES AT
TH E HEADC,EAP
THE CEfJTE P.
CLOTH TPOUBADOUP CAPE WITH A COLLAP METAL \ 1 11 II
J < & r*o
TH EPE APE LEATHEP TH/C,H CfUAPDS BELOW
it omly puffs o u t OM TH E OUTSIDE.
METAL
124 | The Art of Fire Emblem Awakening
HEP COPSET.
..
Costumes 11
tollA*
SAME FOP MALE
&i/eU>
01 • Hero (Female)
Troubadour’s Horse
11
02 • Hero (Male)
Mercenary (Female)
11
03 • Priest
Mercenary (Male)
1 1 04
• Troubadour
AMD FEMALE KPSIOMZ SHIELD ( S f f FPoM THE SIDE)
I
Dancer
Tt£ fO K THE STK/hlGS iM T H C fi K I T
teCfCftfKis ( a has A M e ) THE M e IS WHLTE U te
the
MAie v e t s /o r i,
THE SHEATH fS POS/T/OhlED
ok
M a e * oepetJD iM ,
OM A K W POiOK.
HOKIZOhlTAIIT AT THE iOWCK HACK.
METAL AKrt P/EEES ( M O W THE E(Bow) AM ) ( ec, A t e THE SAME
p ie c e s
4S THe
MALE VEKSfOhJ.
\V 7 i4L JJ7f I
k
'
*
/
THE AhJQlED HELT IhJ
vi \v
■
i m ' ’M
THfS SKETEH HAS HE Ehl
V
/ A
OMfTTED. CtOTH
STKAP i
r f h/SS
M T • * v f c W
ffT N
*
B ■
*
_
the e a r orJ Hrs sack is
rcMAte Mnee).
eok n t Ms that Ane i -Jot A HOlDEP FOP
vstd much im battic (UKE MAPS AMD SVCH).
ITEMS AT THE (EFT HfP. 2- OP
3
ITEMS.
THE CLOTH (S COMCCTCD TO THE M fiiQ S (THE W llQ S
we ATTACHED
TO THE W W &T). SAME WITH THE PJQHT HAMD
PIMQS APE ATTACHED HEPE.
X
1
\
\
n
V
THE FKOhJT PA£T (S W/DCP
The Art of Fire Emblem Awakening | 125
POT HELMET (AQLMC, METAL)
S E M I TOGETHER AT THE
C re a to r
C o m m e n ta ry
STITCH LIMES.
In previous Fire Emblem titles, the graphics for generic soldiers were symbolic representations of the whole of each class (known as “class panels”). But for this game, we wanted these graphics to be similar to those of the regular characters. We wanted to draw generic soldier units with the same kinds o f faces as the characters. Although we expected this to be a difficult task, we were surprised with how much work this entailed once we actually started.
♦ Mr. Kozaki was in charge of the illustrations for the main characters, but we couldn’t possibly ask him to work on images for the generic soldiers as well. Instead, we asked the IS internal staff and the good people of Madhouse to help us with these drawings.
♦
& Costumes 12
01
Bride
12
02
Villager
Because Awakening uses a 3-D screen with polygonal characters in the background, we wanted to find a way for players to easily read the facial expressions of the characters. This is how we landed on the anime style for the drawn images o f the characters in the foreground. This had another advantage in that we could keep the coloring consistent even if Mr. Kozaki w asn’t coloring them him self (as coloring characters in anime style can reduce how much o f one’s own personality shows through in the process). Art director Toshiyuki Kusakihara
126 | The Art of Fire Emblem Awakening
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Weapon Design Concept Art for the Weapons in the Game Art director Toshiyuki Kusakihara personally oversaw most of the weapon design. He would often be found in Mr. Kozaki’s studio checking on or urging the character designs forward and drawing one rough sketch of the weapons after another.
ieC,EfJD FOP THE AMFtEtJT IFTTFPS
XB c 7 V Vi
E F G n = C H I J K L n n ♦♦♦ K l£ .V. 1f T U 0 p G o 0• •©• n 5 m 7:7 P n
vwxy -z V?
r;ns?j.v.nr. L£I£^his nnwmwe
time iessie
set y r ; ^
lhikt iwfmv
Weapons 01 01
01 02
Falchion Fire Emble
The Art of Fire Emblem Awakening | 127
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7 [wYXtfSM/ex THE SWOPD iM MAPTH’S TOMTEPT
/TS DESK) MED TO TALL TO
WITH ITS SAW-LIKE BLADE, IT
MfhJD THE SWOPDS THAT APE
TAM SHEAP STALES OFF A HIDE.
APT. SLKjHTLY PEAPPAMQED.
MATfoMAL TPEASUPES.
SOL PATTI (DPAwM BASED OM THE OPTIMAL DES/TfM BUT TOOK OM A HEAYfEP LOOK.)
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\ > F IT HAS FPAFPS A ll THPOVQH THT SWOPD AMD MAMY DFMTS
L*•
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THF QPIP
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IS WOUMD
I0M4
TIGHTLY WITH
(FO P TWO-HAMDFD U SF)
YtOTH.
IT IS MADE TO PESEMBLE THE PEAK OF MOUMT PPISM AS IT IS STPUTK BY LlTfHTMlMTf.
P’ ,6
ABMOBSLAYTP Klo. 18-
ITS TIP IS HEAYfEP so IT TAM EASILY MAKE DEMTS IM APMOP.
128 ] The Art of Fire Emblem Awakening
M EPfU P tU S C meptupy )
Mo. is pAQMfLL WELL USED BY FAMOUS WAPPIOPS, IT MOW C/MES OFF THE FEELlMQ THAT IT ’S MEAPfMQ THE EMD OF ITS LIFE. (IT S LIKE YOU TAM SEE ITS HISTOPY J U S T BY LOOKIMQ AT IT .)
THIS IS THE OPJLY BLADE PABT.
A CASTING OF A SfiJAKE
(cast rM
bbopJz-e)
SPELLS CABLED iMTO THE BLADE (SPELLS OF
•0
BEYNAL)
NUo
— • /
N°.u
MobLe bapieb
GLADE
IT S A LOW-BACKED SWOBD, SO THE SHAPE IS PBETTY MUCH THE SAME
^ 9 i‘
AS OQLEB'S IM "B/MDtMG BLADE/ THE
©
COLOBS ABE MEAMT TO BEFLECT BOY’S COLOBS.
Mo i l KJo 26 ( SOOTHING SWOBD
BALMwJCf
IT QIYES FFS USEBS THE ABILITY TO EXECUTE SOME SWOBD TECHMtkUES AT GODLIKE SPEEDS-
D E S IR E D IM THE LMACfE OF THE BOD OF ASCLEPIUS. THE SMAKE IS
A
MADE OF A DULL METAL.
EMPTY SPftEE HEPE IT ’S WHITTLED DOWM A LITTLE FOB EASY j
|
C,BIPPIMC -
Mo,23 E lB fK A ’S BLADE (E)
Mo J
A IM ’S BLADE
1
Ma.32.
LEfF’S BLADE (Jo,34- SEUPH’S BLADE (B )
I lamee ] NO
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• THESE ABE MADE WITH MoLTEM BBO M ZE POUBED IMTO EASTS (EAST METAL)
3 T
‘ THESE WEAPOMS A B E M T SHABPEMED, SO THEY’BE EASY TO MAKE AMD EHEAP TO FlM/SH.
BBOM Z-E WEAPOM SEBIES
• THESE WEAPONS ABE HAMDED OUT TO V/LLAQEBS AMD TOWMSFOLK TO DEFEMD THEMSELVES AQAlMST BAMDITS AMD BUFFIAMS
TIP IS A LITTLE
/
BOUMDED. THEY DOMT QLEAM.
FOM/ SET
No ^5*
SWOBD^ N o .
i
TBOSS S E a io r J EBOSS SEETIOM
THEBE IS MO CLOTH OB AMYTHIME) WBAPPED ABOUMD THE QBIP.
130 | The Art of Fire Emblem Awakening
THE HANDLES ABE MADE OF MULBEBBY WOOD. a v tV E B IS MADE OF LEATHEB.
1
< f( -LEP WEAPON SW
fS
• > W fsf- sW i o o a /s.
Mo6^ KILLED AXE
• HICfHFfc FHAMFF OF CRITICAL HITS, FFCAUQF THF FLADFS AFF FtTFFM FLY SHAFT.
A J i d W e W fW iC » M
Emmeryn
(T * r ' i M w V*OVU> K & f N T ( f fV T C W T X N
iu r tta M o r / m b)
01
>fi w r w< /s /OMJW6J
FAHFPA ( M F S ABOUND WITH F H M F f M AT THF (F k lT F P . < < F d AI N Of M ( kitt) W S TMtOUC/H THE w, «T.
02
CHHtritJ lOOfHC I.TAT rut an rtum. uioahuy THKXKHTW £«Y. (UKT met rc* rctn ron rttr artJ V tfU n o V T A ifU U . iiu -D fO fffrrt^ u w Ai v n ( * n * • a r t X w HkAAP »ft> ifTAKl « * iH t. (u tr u m iv o H lo o ti r u /u v iJ
'JO W IT
if f t f A / V i * r * r « < « ** /. r * s v * t m n AH t t f i 't U / O f ) THAT iA f i W i D t n i W J l D TO 6 0 rwxowc# » rr» * ' D H W O tl CAT TtattOMT (TTK rot**c> (itc*n T * * f r tT T F t) AT W» «Tv*T» t m t H r i tm i n
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03
CHBOti SEfJSlM , WHAT EfW EKYlJ IS ABOUT TO DO.
•r i*lfa^Tovil, n w rto v r» iiu u e n M i >k >»t ro sror ««. ( l «o)
SHE STANDS OfJ THE TIP OF THF HOB/4...
~A U D SEfJDS HEB SELF OVEP THE EDQE.
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STAKES WITH THF KITE \lE K f lAK^E OJ THE I HAME.
SKY H4 THF BAfKGPOWJD. !T(AT(HEi AH Vrr*-A il AHD £
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w
PEHftiD MAPTH... \ \ \ \ \ \ \ \
PAFJ up to assassim p
Foreseer
7R
COM/tiC, OUT OF THE TPEES. 1400
ASSASSfti P CLOSES I t i O ti MAPTH. CAMCPA MO\JES ALOtiC, WITH ASSASSIti P.
168 | The Art o f Fire Emblem Awakening
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COMTE MTS COMTfMUED
Z O O M fM OM MAPTH. TVPM S APOVMD.
M APTH’S FOOT.
SLIPS OM A SHO PT SWOPD AMD LOSFS BALAMCE.
TW O -SH O T
ASSASStM B SWfMQS BLADE A T OFF-BALAMCE MAPTH.
MASK /£ CVT fM TWO.
MOT/OM TO M APTH’S FACT.
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