The Art of Fire Emblem - Awakening [PDF]

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The Art of



A w a k e n in g BY KBG GUIDES



Original Japanese Edition Director (Dengeki Kouryaku Book Editorial Dept.) Kunichi Miyamoto Editors (Milesplus Ltd.) Jun Kawauchi



Originally published by ASCII Media Works, an imprint of Kadokawa Corporation. Special thanks to Jeremy Krueger-Pack, Rich Amtower and Nintendo's Treehouse localization team, Nick McWhorter, Michael Gombos, Annie Gullion, and Dakota James. Neil Hankerson Executive Vice President Tom Weddle Chief Financial Officer Randy Stradley Vice President of Publishing Michael Martens Vice President of Book Trade Sales Matt Parkinson Vice President of Marketing David Scroggy Vice President of Product Development Dale LaFountain Vice President of Information Technology Cara Niece Vice President of Production and Scheduling Nick McWhorter Vice President of Media Licensing Ken Lizzi General Counsel Dave Marshall



Michiaki Kataoka



Editor in Chief Davey Estrada Editorial Director Scott Allie Executive Senior Editor Chris Warner Senior Books Editor Cary



Tenyoku Takahashi



Grazzini Director o f Specialty Projects Lia Ribacchi Art Director Vanessa Todd Director o f Print Purchasing Matt Dryer



Ririn Ochiai



Director of Digital Art and Prepress Mark Bernardi Director of Digital Publishing Sarah Robertson Director of Product Sales Michael Gombos Director o f International Publishing and Licensing



Hideyuki Yoshizawa Hiroshi Shibano Writers (Milesplus Ltd.) Hiroshi Shibano



Fire Emblem: Shadow Dragon and the Blade o f Light © 1990 Nintendo I INTELLIGENT SYSTEMS Fire Emblem Gaiden © 1990 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: M ystery o f the Emblem © 1994 Nintendo I INTELLIGENT SYSTEMS Fire Emblem: Genealogy o f the Holy War © 1996 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Thracia 776 © 1999 Nintendo / INTELLIGENT SYSTEMS



Tenyoku Takahashi



Fire Emblem: The Binding Blade © 2002 Nintendo I INTELLIGENT SYSTEMS Fire Emblem © 2003 Nintendo / INTELLIGENT SYSTEMS



Manga (Old School) Hinomaru Izumi Designers (Milesplus Ltd.)



Fire Emblem: The Sacred Stones © 2004 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Path o f Radiance © 2005 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: Radiant Dawn © 2007 Nintendo I INTELLIGENT SYSTEMS Fire Emblem: Shadow Dragon © 2008 Nintendo / INTELLIGENT SYSTEMS Fire Emblem: New Mystery o f the Emblem: Heroes o f Light and Shadow © 2010 Nintendo I INTELLIGENT SYSTEMS



Toshihisa Funaba



Fire Emblem Awakening © 2012 Nintendo / INTELLIGENT SYSTEMS



Chiaki Miyayama



Super Smash Bros. Melee © 2001 Nintendo / HAL Laboratory, Inc.



Fire Emblem Fates © 2013 Nintendo / INTELLIGENT SYSTEMS Super Smash Bros. Brawl © 2008 Nintendo / HAL Laboratory, Inc.



Cover Designer



Super Smash Bros, for Wii U © 2014 Nintendo Super Smash Bros, for Nintendo 3DS © 2014 Nintendo



Tsuyoshi Kusano Design Co., Ltd.



Code Name: S.T.E.A.M. © Nintendo / INTELLIGENT SYSTEMS



Producer (Dengeki Kouryaku Book Editorial Dept.) Takeshi Matsumoto



THE ART OF FIRE EMBLEM: AWAKENING Fire Emblem © 1990-2016 Nintendo / INTELLIGENT SYSTEMS. All rights reserved.



English-Language Edition



Dark Horse Books® and the Dark Horse logo are registered trademarks o f Dark Horse Comics, Inc. All rights reserved. No portion o f this publication may be reproduced or transmitted, in any form or by any means, without the express w ritten permission o f Dark Horse Comics, Inc. Names, characters, places, and incidents featured in this publication either are the product o f the author’s imagination or are



Publisher



used fictitiously. Any resemblance to actual persons (living or dead), events, institutions, or locales, without satiric intent, is coincidental.



Mike Richardson



Published by Dark Horse Books A division o f Dark Horse Comics, Inc.



Editor



10956 SE Main Street Milwaukie, OR 97222



Patrick Thorpe Assistant Editor Cardner Clark Translator



DarkHorse.com International Licensing: (503) 905-2377 Firs, edition: December 2012 Firs, English edition: October 2016 Digital ISBN 978-1-63008-617-6



William Flanagan Designer Brennan Thome Digital Art Technician Christina McKenzie



Names: Flanagan, William, translator. Title: The art o f Fire emblem, awakening / translated by William Flanagan Description: First English edition. I Milwaukie, Or. : Dark Horse Books, 2016. I “A ll concept illustrations that originally contained handwritten notes in Japanese have been translated into English and updated for this version o f the book.” Identifiers: LCCN 2016008226 I ISBN 9781616559380 (paperback) Subjects: LCSH: Video gam es-Pictorial works. I Video games in art. I BISAC:



Hand Lettering Cary Grazzini



GAMES I Video & Electronic. Classification: LCC GV1469.37 .A638 2016 I DDC 794.8-^023 LC record available at https://lccn.loc.gov/2o16oo8226



4



«»'



°“ U »’



\n * " * •



CO N TEN TS Section 1



OFFICIAL ILLUSTRATION GALLERY...5



Section 2



CONCEPT ART...77



0 7 8 • Character Design 1 05 • Costume Design 1 2 7 * Weapon Design



Section 3



STORY EVENT ILLUSTRATIONS...139



140 • Story Event Illustrations 1 4 6 * Proposal Event Illustrations 1 54 • Cutscene Storyboards



Section 4



PLAYERS’ VOICES...177



178 • Poll Results



Section 5



CHARACTER PROFILES...185



186



Character Profiles



208



Website Background Illustrations



209 214



Character Cards Glossary



216



Fire Emblem Awakening Staff Credits



Section 6



SUPPORT CONVERSATIONS...217



Character Dialogue 1 3 7 • Barracks Dialogue 1 76 • Shop Dialogue



1 87 • Married Life, as Recorded in Historical Records 2 0 6 • Level Up Collection



1 7 8 * Humorous and Strange Dialogue



2 1 3 * Retreat and Death Quotes



Main Image Illustration Illustrated by Yusuke Kozaki O



6 | The Art of Fire Emblem Awakening



Nintendo Prepaid Card Illustration Illustrated by Yusuke Kozaki The Art of Fire Emblem Awakening



Cover Illustration Illustrated by Yusuke Kozaki The Art of Fire Emblem Awakening



The Art of Fire Emblem Awakening



Chapter 1 Story Event Illustration Illustrated by Yusuke Kozaki O



10 | The Art of Fire Emblem Awakening



wwww A young prince who fights for what is right and just



hrom “You’re one of us . . . and no destiny can change that!”



12 | The Art of Fire Emblem Awakening



wwww A mysterious sword wielder who goes by the name of the legendary Hero-King



Marth “You may call me Marth.”



The Art of Fire Emblem Awakening | 13



wwww An unpretentious princess



issa “I can handle a battle or two!”



14 | The Art of Fire Emblem Awakening



z/



3%



I



f e



-



AV



J ’







•n tiH i «5tA W £



i -J



Characters jlllh



(/ /



' L1 z / *I f/



14



01



Farber Concept A rt



14



02



Cervantes Concept Art



14



03



14



04 •



Excellus Concept A rt



14



05 •



A lgol Concept A rt



14



06 •



G ecko/Jam il Concept A rt



4



07



Cassius Concept A rt



4



08



V icto r/V in ce n t







Pheros Concept A rt



Concept A rt 104 | The Art of Fire Emblem Awakening



\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \



Costume Design



The costume designs for the countless types of military units were ably handled by art director Toshiyuki Kusakihara and his design team.



Costume Design and Concept Art of the M ilitary Units



HELMET IS THE SAME AS THE FEMALE’S.



AFMOF FOE­ TH F AFM IS THE SAME AS THE FEMALE’S



THE BACK LOOKS MUCH LIKE THE FEOMT



■* W I / •*I



(



c,Lo >/es ape th e S/IHC FOP MALES AMD — FEMALES.



THE PlLLOWlMQ OF THE PAMTS IS LESS ppo Mo u Mfed tham th e fem ale ’s. HELOW THE KMEES, THE SAME AS THE FEMALE’S.



Costumes »' 01



Arch



02



Arch



WAIST-MOUNTE D SHIELD FOE AECHEES (oMLY OM THE LEFT SIDE OF THE BODY)



THE A6 T fe iKAYE A ^ E K S .



1o\ \ N 14



The Art of Fire Emblem Awakening | 105



KMHj HT (FEMA LE)



Kti 14 ft ltypp e>)



PEPEP TO IMAGES OF PEAL WOMAN’S BODY WHEti DPAYVIFJQ THIS.



FOP ALLIED M lLlTAPY UFJfTS



FACEPLATE



KFltQHT ( type a)



DEFORMED fMACfE HAS A SOMEWHAT LAPSE OPE M l MC,.



THE SHOULDEP PIECES APE MOT collected TO THE APM. THEY HAtJC, FPOM THE SHOUlDEP.



the HEAD QUAPD CAlF SLIDE towapd THE BACK,



k Miqht (female)\



the CHEST AMD STOMACH apeas APE M IT E DlEFEPCMT



tpo M the male YepsioM.



106 | The Art of Fire Emblem Awakening



HEF. HOOD IS A LoMq MUFFlEF . C ,N t IT SOME



17



3-D \JoLuME, PLEASE.



■p—



j \



!







1



z — — .



Tq



I



.



THE iMSPIFAT IOM FOB HEF



ZS THE



FEMALE M lM jA OF KUMOICH t. MAKE



V I7 J#



HEF FEEL SHAFP, LIKE A BLADE.



'



l/Tfl



l



a(jfz x



l'A



X1 »



F



. ___



I



BnTc i l



MIY et



W HEN YOU SEE A CHATACTET S



LVj



5^ r> /



B



(O N L Y ATTACHED



FACE, IT'S USED LIKE A SCATF.



ASSASSIN



V



Ilp 4



W H EN A BO W IS



METAL



■ .



- -W



■ 4 m BSeKB c



E M IT T E D )



BOW $ SWOFD THESE ATE



k Ni Yes and SUCH.



HAFD LEATHEF MNEF



SHOFT SWOFDS:



PFOTECT OFS



V



THFEESHOFT SWOFDS OTJ EACH THICfH HELD BY A BELT (SWOFDS IM



FFo MT).



V A L K ^ e



'!



U



'J t t & o A )



SHOULDEF PIECE



YALKYTIE’S HO TSE



Costumes 02



01



Knight (Female) Knight (Male) Knight (Male) Knight (Female) Assassin (Female)



UNLIKE FECfULAF HOFSES, ITS MANE AND TAIL AFE W A M



Assassin (Male) Valkyrie Valkyrie’s horse



THE HAIF BY ITS HOOF IS ON THE LoNO SIDE.



The Art of Fire Emblem Awakening | 107



VJAPKIOR 22>(0/l< /$ o



1 / In IfJSPIPFD,



ZfJ PAPT,



ill



PY AhJ IfAAC/F



OF PALLAS ATHFhJA.



lA '



✓lU/z



r 1



L



J y < Jr? «g L \i



II



JC



1



* l '\



/



SHttLO APT SHOULD



P f DO/JF IfJ PFlIFF-



f?ou/\)P £ d /£ tl?



MADF OF FPASS SO FIFTH lM < U K F A PFOFtLF OF A OODDFSS-



^ /rro /0



Owle )



CfUFFOFl



A CLOAK OF CLOTH



C fc lfT c d



THAT



SFFMS LIKE



FFATHFPS-



A POUUD SHIFLD J V S T U K F THF FFFlALF \JFPSIOtJ.



THIS LS WHAT fT LOOKS L/KF WHFfJ SITFIPJCf.



108 | The Art of Fire Emblem Awakening



O



WHFFF THF WH'iQS ATTACH



KtJ/4dT (



)



1tffiatr HER SHIELD IS THE SAME AS



raf M),(F i/resroiJ



K IT E SHIELD



Bars,



CtfZFAT KNllC/HT’S HORSE



Costumes 03Q1



Warrior



•1 11



1



V— ■1



Griffon Rider (Female) Griffon Rider (Male) Griffon Great Knight (Fem ale) Great Knight (M ale) Great Knight’s H orse



The Art of Fire Emblem Awakening | 109



Costumes



the accessoby o M



ws rwrsr cs A metal s«{ ( ob somethin,



Af/ftHiPOA) (male)



04



u n c THAT).



01



Myrmidon (Male) Myrmidon (Female) Sage (Male) Sage (Female) Risen Leaders General (Male) General (Female)



BELT FOB THE SHEATH



YOU CAM SEE UMDEB THE TUMlC.



UMDEB TUMlC IS LoMQIS H.



THE ACCESSOBY O il HEB CHEST IS A METAL SEAL (OB SOMETHlMCt LIKE THAT).



SHE WEABS SOM ETH IMO LIKE A CAMISOL E vM DEBM EATH. THE COBSET IS



TH E F B O M T PIECE AMD TAIL



HIC/HEB IM THE



ATTACH TO IT.



FBOlJT.



(doMT include



whebe it ’s



ATTACHED, PLEASE.)



HEB TAIL IS CLOTH COMItJC, FBOM HEB CLOTHES VMDEBM EATH HEB ABM oB. (TH E SWATH OF CLOTH COYEBlM O HEB LOWEB FB O M T IS t h e s a m e .)



I



''



B



Jr



THIS IS HOW



• v



I1



1\ ‘ T 1\\l 1 Ji \\



ClMCHED WITH A



.x B



THE CLOAK IS



CLOTH SASH.



FASTEMED.



THIS DESIC/M OM HIS BACK. IS J V S T FOB D e M o MSTBATI OM. P V T IM THE SEAL OF HIS ABMY.



(C&HAcE) THIS IS HOW THE CLOAK IS fasten ed !



IT'S BASICALLY LIKE THE MALE \lE B SI0M , BUT THE SILHOU ETTE IS BOUMD EB AMD SHE’S WEABlMC, CLOSE -FrTDM Q TIC/HTS u Mdebme ath .



THE HEAD OF A M/MIOM



110 | The Art of Fire Emblem Awakening



THF HFAD OF THF



fhapaftf f / stifs



v



f ) 6YFS ( f o w PFD. z ) smokf fomfs out of mouth. 3 ) THF MASK FAMfJot bf takfm off.



folk MMJf? I



(IF SOMFOM F tpifs to p m thf MASK OFF, M O ST OF THF FAFF W ill IT S POVPfkJC, OUT



of thf



FOMF OFF WITH IT .)



Mouth. C fo & A C



CM A il}



OF THF C ^ F F A L



F F O M B F H ftiD .



LIK F IT'S FlAPFD OUT.



(fM A U S )



w I1



A MoPMAL F/FMFPAL’S SHIFLD



The Art of Fire Emblem Awakening | 111



SMfPEF (f^ALE)



HIQH-bUAUTY



ELBOW SHIELD



THEY'BE MOT QLO\lES— THEY'RE 0 AUMT LETS-



AM fMACAHK MAC/E (MAle) THIS TAME OUT LOOK/ME/ A LOT like the female yeps /o M.



Dark Flier’s Pegasus Dark Flier Dark Mage (Female) Dark Mage (Male) Thief (Female) Thief (Male) Wgvern Rider (Male) Wyvern Rider (Female) Wgvern



116 | The Art of Fire Emblem Awakening



c



THIEF (FEMALE)



THEY WEAK BAMDAMMAS KHJD OF L/KE P(KATES.



CLBOW QUAKD



WYVFZti FIDEF (FEMALE)



SHOULDEK C/UAKD



J V S T U KE THE MALE YEKSfoM.



QuAKD THAT QOES OM THE OUTSIDE OF THE M JE E



wWehaI FIEEF (MALE) z o io / p . / z



IT ’S LEATHEK



WYVEKfJ K tD F K ’S WY^EFfJ



FEET AKF YEKY MuFH L/KE A BIKD’S



The Art of Fire Emblem Awakening | 117



Lc&Wte) i v \q



/{ Z ./2 .



Costumes 08



01



Wyvern Lord (Male) Wyvern Lord (Female) Wijvern Lord’s Wyvern Berserker Trickster (Male) Trickster (Female) War Cleric



HELPS M T U AEPODYrJAMlFS



WYYEPpJ L O W



A tM O t F 0 £ THE



(FEMALE)



FAFF SHOULDF&. ATTACHES



USED TO PPOTECT AC/AIMST FHAFlMQ.



WYVFF/J



LlC/HT APMOP FOP THE WAIST.



f / I / ' I I VN n jJ



rl



?T



b r



I if



x. & t



yj I



IT'S I'JOT BOW. IT'S METAC



IT HAS A B/W , A W A STPAP HAW S FBOM IT.



118 | The Art of Fire Emblem Awakening



\ t WCKSTFP (FEMALE) THC HAT



Looks TWAfiJCfUtAZ F K O tf THT TOP.



TH/S PAPT fS A LFATHCZ PPO TFCTO P.



TBIEKSTEP (MALE) t h e eloak amd aeees so pies



APE THE SAME AS THE FEMALE Ye p s io M.



AM IMEPEASE IM Mu MBEP OF SPIKES.



APM APMO P (THE SAME AS A WAP Mo Mk ’S) s h o u Ld e p wpap



MAP CLEPtC (back



t h e e p i Mo L/Me



fT IS WIDEP THAM



PPOTEETS THE LOWEP HALF OF THE BODY.



Mo p MAL ELEP/E’S



(EASIE P TO Mo YE IM).



\Hew)



PLEASE PUT (M AS MAMY PLEATS AS LOOK EfOOD. f p o Mt



THE WAtST E,OES HEPE.



the cw tio U rJE Looks PLEASE DEEIDE HOW WIDE TO MAKE THE EPlMo LlME BASED OM HOW THE 4IPL WALKS AMD SWIMQS THE AFE.



L/ke



TH(S FPOM THE TOP.



The Art of Fire Emblem Awakening | 119



PAlflp"4 > (peMA^) /IfctfOK FOR the ARM



THIS IS A MO RE RESPLEMDEMT YER SIO M OF THE CAVALIER. THE WAISTCLOTH, AREA AROUMD THE STOMACH, AMD THIQH PARTS ARE THE SAME, BUT THE METAL PARTS ARE Qo LD OR SILVER (OR maybe E\YEM PLA TlM uM).



t / F Jf 1



J'



S v-



►S3



fa Si ki 51 1^1



PAlMTED PARTS RUS T AMD ELAKE OFF.



lit



KIT E SHIELD (FO R PALAD/MS)



HOW TO WEAR THE RE'S A BELT AT THE WAIST. .



M Ife 'tfl







1



1\



N



\iALMESE EMP IRE M F ^ IO M



120 I The Art of Fire Emblem Awakening



k



(?opy PAIMT (AS IF PAINTED BY HAMP) WOOD



A BAFFEL OPJ H/Q LEFT HIP (LH W O F?)



THE HEM /£ TIED UP WITH POPE OP < STPtfijQ.



FALCON K h llQ H J ,



Ab Mo b FOB ABM



THIGH PAFTQ



UPJDEFfJEATH



THE ABM SHIELDS DOM T FIT TIGHTLY



achmst THE ABM. THEY FLABE OUT.



WHEFE THE WlFlQS AFE ATTACHED.



'P^4A'5^5



Costumes Paladin (Female)



U h lU fG E P E Q u t A P H O P S E S ,



ITS



MApJe AblD TAH. APE WAW.



Paladin (Male) Paladin’s Horse Barbarian War Monk Falcon Knight Falcon Knight’s Pegasus



THE HAIF BY (TQ HOOF



/S O il THE lObJQ SIDE. HEFE IQ WHEFE THE CFEQT OF THE COUPlTFY'Q AFMY IQ.



The Art of Fire Emblem Awakening | 121



o ia )



Costumes



fr e r iA u z )



10



01 • Bow Knight (Female)



10



02 • Bow Knight (Male)



10



03



Bow Knight’s Horse



10



04



Mage (Female)



10



05



Mage (Male)



10



07



Dread Fighter



MADE IM THE IMAC,E OF M e DIEYAI AFTHEF MASU Mo YOICHI.



THE LEFT ELBOW FFoM T



1



1 THE LEFT AFM jhckf's ah



AMD A M C,UAFDS



CttOW QuAKD



AFE THE SAME



jvst



fH



li '



C/UAFD AMD HEADCjEAF AFE THE SAME



4S THE



FEMALE YEFSIOM.



AS THE FEMALE



THC K M A lC



YEPSIOM, BUT



B/UOWY SHf£T£lE€)/ES



THE UMDEFAFM IS MEY e F SHOWM. THEFE IS CLOTH < UMDEFMEATH.



F F o M HEFE OM DOWM IS THE SAME AS THE FEMALE YEFSIOM.



J V S T LIKE THE .



MAKE SUFE THE SILHOUETTE



FEMALE YEFSIOM



d o e s m t Look too bloeky! fof



EXAMPLE, tM THE LEC,C,tME,S.



THE SIFTS TOME DOWM TO ABOUT HEFE.



j-APfll4fSf r KflJO



Op



IUSIDE



L



THE SAME DESIQM AS A IICiHTEP FOlOF



THE FEMALE YEFSIOM.



IM THE SLITSTFY Mo t TO PUT IM TOO MAMY s l it s (ABOUT FlYE OF SIX PEF LEG).



suJ F



tiiijA r ?



//oR5f THE SAME K/MD OF PFOTEETOFS OM BOTH



F E Q A ^ 1^



T H 0



'



tn/H/TE s w / o M S !



KI



: ELOTH



®



imfdw



THE FEMALE YEFSIOM SHOWS SOME SKIM, BUT THE MALE YEFSIOM DOESMT



122 | The Art of Fire Emblem Awakening



.



B-



^2



FLAMk S-



QHOULDEB APEA



CLOAK (BACK)



CLW C



HOOP



SKIPT



IEATHEP



C/lO^E



THE SKIPT IS PUFFED OUT BECAUSE a HAS, THE CAGE BELOW rr. THE SKIPT IS MOT ATTACHED TO THE CAGE, SO FT PUFFLES IFl THE W/TJD. FOP-SPIPIT MASK GOES



gap



OFl SHOUiDEP (orJLY LEFT SHOULDEP).



I



ATTACHES HE PE.



ABM



~ J



THE SAME AS THE ABM OPJ A JAPANESE QUIT OF ABMOB



10 ST PAPS



HEAD SCCTlOHl, \lE P S IO M A (T H E HEADS FO P MOPMAL



VEPQIo M B



S O LD IEP S)



The Art of Fire Emblem Awakening | 123



FO P UPPEP APM.



FO P LCWEP APM



THE SHIELD IS SEPAPATED fMTO UPPEP AMD LO ftEP



gg



halves. ( i ’d like both 1



MALE AMD FEMALE HE P O E s



THEPE'S A P lM Q -L/K E APMOP



TO BE THE SAME IM TH IS.)



PIECE THAT PPOTECTS THE APE A APOUMD THE MECK.



YOU CAM MAKE THE ICOM



Lo ok



like a s/Mqle shield.



(MalF) THE SHIELD SHOULD BE TH E SAME AS TH E FEMALE YEPSIOM.



L



v i 1



'J1



H /



p p /F ^ T



f



J



\ y f* I



|/ ;



jr \



r R 1



I



1 1



/ J '



■ / 'i



\



/



£



r



/v iJ H



same head COYEPlMO AS A P E PIC.



SAME OLoVc ASA a epic .



THE COLOP AT THE F P O M T OF THE CAPE CHANGES AT



TH E HEADC,EAP



THE CEfJTE P.



CLOTH TPOUBADOUP CAPE WITH A COLLAP METAL \ 1 11 II



J < & r*o



TH EPE APE LEATHEP TH/C,H CfUAPDS BELOW



it omly puffs o u t OM TH E OUTSIDE.



METAL



124 | The Art of Fire Emblem Awakening



HEP COPSET.



..



Costumes 11



tollA*



SAME FOP MALE



&i/eU>



01 • Hero (Female)



Troubadour’s Horse



11



02 • Hero (Male)



Mercenary (Female)



11



03 • Priest



Mercenary (Male)



1 1 04



• Troubadour



AMD FEMALE KPSIOMZ SHIELD ( S f f FPoM THE SIDE)



I



Dancer



Tt£ fO K THE STK/hlGS iM T H C fi K I T



teCfCftfKis ( a has A M e ) THE M e IS WHLTE U te



the



MAie v e t s /o r i,



THE SHEATH fS POS/T/OhlED



ok



M a e * oepetJD iM ,



OM A K W POiOK.



HOKIZOhlTAIIT AT THE iOWCK HACK.



METAL AKrt P/EEES ( M O W THE E(Bow) AM ) ( ec, A t e THE SAME



p ie c e s



4S THe



MALE VEKSfOhJ.



\V 7 i4L JJ7f I



k



'



*



/



THE AhJQlED HELT IhJ



vi \v







i m ' ’M



THfS SKETEH HAS HE Ehl



V



/ A



OMfTTED. CtOTH



STKAP i



r f h/SS



M T • * v f c W



ffT N



*



B ■



*



_



the e a r orJ Hrs sack is



rcMAte Mnee).



eok n t Ms that Ane i -Jot A HOlDEP FOP



vstd much im battic (UKE MAPS AMD SVCH).



ITEMS AT THE (EFT HfP. 2- OP



3



ITEMS.



THE CLOTH (S COMCCTCD TO THE M fiiQ S (THE W llQ S



we ATTACHED



TO THE W W &T). SAME WITH THE PJQHT HAMD



PIMQS APE ATTACHED HEPE.



X



1



\



\



n



V



THE FKOhJT PA£T (S W/DCP



The Art of Fire Emblem Awakening | 125



POT HELMET (AQLMC, METAL)



S E M I TOGETHER AT THE



C re a to r



C o m m e n ta ry



STITCH LIMES.



In previous Fire Emblem titles, the graphics for generic soldiers were symbolic representations of the whole of each class (known as “class panels”). But for this game, we wanted these graphics to be similar to those of the regular characters. We wanted to draw generic soldier units with the same kinds o f faces as the characters. Although we expected this to be a difficult task, we were surprised with how much work this entailed once we actually started.



♦ Mr. Kozaki was in charge of the illustrations for the main characters, but we couldn’t possibly ask him to work on images for the generic soldiers as well. Instead, we asked the IS internal staff and the good people of Madhouse to help us with these drawings.







& Costumes 12



01



Bride



12



02



Villager



Because Awakening uses a 3-D screen with polygonal characters in the background, we wanted to find a way for players to easily read the facial expressions of the characters. This is how we landed on the anime style for the drawn images o f the characters in the foreground. This had another advantage in that we could keep the coloring consistent even if Mr. Kozaki w asn’t coloring them him self (as coloring characters in anime style can reduce how much o f one’s own personality shows through in the process). Art director Toshiyuki Kusakihara



126 | The Art of Fire Emblem Awakening



\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\



Weapon Design Concept Art for the Weapons in the Game Art director Toshiyuki Kusakihara personally oversaw most of the weapon design. He would often be found in Mr. Kozaki’s studio checking on or urging the character designs forward and drawing one rough sketch of the weapons after another.



ieC,EfJD FOP THE AMFtEtJT IFTTFPS



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130 | The Art of Fire Emblem Awakening



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